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Old Jun 16, 2007, 07:48 PM // 19:48   #1
Ascalonian Squire
 
Join Date: Jun 2007
Location: UK
Profession: W/Mo
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Default retibution farming

Hey people, this is my build for farming Old Ascalon in hard mode quickly, using w/mo:

Skills:

***replace standing slash with whatever else you may wish to use (don’t take a defensive skill). Rush is worth having for jogging from place to place***

Equipment: decent sword (max damage) (furious hilt is useful), max shield (+health whilst enchanted), max armor (again your preference – I use knights: I know it reduces damage taken {and therefore damage given out} but its effective and doesn’t hinder my build in any way)

Runes: I use a major vigor (I’m not rich enough to splash out on the superior) and superior swordsman ship, with minor tactics and strength.


The idea is to farm stone elementals in old Ascalon out side Sardelac sanitarium.

Enter old Ascalon from Sardelac sanitarium and cast both auroras’. Head left towards the groups of elementals (and avoid crawl). When you engage a group of elementals use auspicious parry as soon as possible to gain adrenaline - then simply cycle riposte and lions comfort until the elementals are down, use auspicious parry to keep up adrenaline constantly. If you come across the boss “cobblestone” he can be easily soloed by cycling riposte and auspicious parry continuously (he won’t even be able to hit you ).

The route I take :




USING HEALING SIGNET CAN SPEED UP KILLS


- Good drops; usually golds, tomes, lock picks and occasional rubies.
- The run doesn't take long (5 minutes at the most).
- Its quicker than using VwK W/Rt build or FoW W/Me build.

Cons
- Large groups can be a challenge, but are usually possible.
- Crawl are a tad hard to farm so I’d suggest not bothering.


Alterations?: I personally can’t find a more effective way to use this build- taking signets is pointless as they spend most of the time recharging. There is no need to bring any other attack skills unless you feel like farming any ranged attack enemies or casters.

Tips:
• When fighting just one elemental only use auspicious parry and riposte, it will kill the elemental a lot quicker and it will be unable to hit you.
• Use healing signet to increase damage elementals inflict upon themselves (dangerous against large groups)
• Make sure your always attacking (obvious but important)
• Don’t fight crawl or flint (elementalist boss) – you’ll probably die.
- its very easy to farm shatter gargoyles if the urge takes you.


Cheers- arch

NB: build works for minos outside ice tooth cave too.

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Old Jun 17, 2007, 04:33 AM // 04:33   #2
Frost Gate Guardian
 
Join Date: Sep 2005
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Nice thinking, using adrenal skills and 2 damage enchants. Gonna try it asap.
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Old Jun 17, 2007, 04:46 AM // 04:46   #3
Frost Gate Guardian
 
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Join Date: May 2006
Location: Nahpui Quarter
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im gona try this right now lol. btw i like your modded interface


edit: i just started this.. and i prefer final thrust over standing slash.. just a thought
2nd edit: i find myself never using heal sig.. next run im putting in another offensive skill
both galrath slash and heal sig i never use when facing 3-4-5, but speed up killing when facing just 1-2, cant tell which does more dmg
3rd edit: avoid gargoyles at all costs >.<

Last edited by S h e r r y; Jun 17, 2007 at 05:24 AM // 05:24..
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Old Jun 17, 2007, 06:54 AM // 06:54   #4
Desert Nomad
 
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This run can be done easily with triple+cyclone+war sunspear skill and vigorious spirit,dont know if its faster though.
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Old Jun 17, 2007, 02:20 PM // 14:20   #5
Ascalonian Squire
 
Join Date: Jun 2007
Location: UK
Profession: W/Mo
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shatter gargoyles are piss easy to kill- its just a tad hard if the ele ones coem for ye. lol. yeah i rarely use healing sig unless im fighting only 1 or 2 enemies. the reason i take less attack skills is because riposte works a gem and final thrust uses all adreneline... i'v been trying to use this on HM trolls outside droks- i useualy kill a couple then get mobbed or simply die tis depressing but oh well, cheers for the comments- arch
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Old Jun 18, 2007, 11:42 AM // 11:42   #6
Jungle Guide
 
Join Date: Aug 2006
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try to find way to use frenzy... it would be awesome if you could
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Old Jun 18, 2007, 04:26 PM // 16:26   #7
Ascalonian Squire
 
Join Date: Jun 2007
Location: UK
Profession: W/Mo
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to take frenzy you could bring blessed signet. you only get a tiny bit of energy (3) but if you use it twise you'll have enough energy for frenzy- then use frenzy just before getting hit. you'd only get to use it once per fight though.
#
-arch

ps. tried it earlier and it didnt realy improve damage much, and impeded on auspicious parry. its up to you whether you use it or not though.

Last edited by sethyp; Jun 18, 2007 at 10:44 PM // 22:44..
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Old Jun 19, 2007, 09:47 AM // 09:47   #8
Lion's Arch Merchant
 
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Nice willl try this asap
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Old Jun 20, 2007, 09:36 AM // 09:36   #9
Krytan Explorer
 
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cool idea. have to check it out, though it looks kind of slow
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Old Jun 21, 2007, 01:03 PM // 13:03   #10
Ascalonian Squire
 
Join Date: Jun 2006
Guild: Hundred K Plus Ecto[NICE]
Profession: W/
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Quote:
Originally Posted by Destro Maniak
try to find way to use frenzy... it would be awesome if you could
take frenzy and the bonetties deffense, just use boneties and whn u have the energy, throw on frenzy-i find my self taking boneties instead of rush most of th time anyways, just incase i need to heal and not get hit or worry about int.
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Old Jun 21, 2007, 02:00 PM // 14:00   #11
Ascalonian Squire
 
Join Date: Jun 2007
Location: UK
Profession: W/Mo
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Quote:
Originally Posted by True Argetlam
take frenzy and the bonetties deffense, just use boneties and whn u have the energy, throw on frenzy-i find my self taking boneties instead of rush most of th time anyways, just incase i need to heal and not get hit or worry about int.
fair enough- its up to you. i tried bonettis before but found it unneccesary- if your using keys to activate skills you should be able to heal sufficently fast, but otherwise good idea for using to activate frenzy.

-arch
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